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totalizator(R)

06.06.2014, 16:06
 

Catacomb3D, TheCatacomb, Catacomb, Hovertank3D going GPL (Announce)

John Carmack @ID_AA_Carmack:

"Thanks to Flat Rock Software and @Blzut3, the early code I wrote for Softdisk is going GPL. https://github.com/FlatRockSoft/ Turbo Pascal memories."

Rugxulo(R)

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Usono,
07.06.2014, 00:12

@ totalizator

Catacomb3D, TheCatacomb, Catacomb, Hovertank3D going GPL

> John Carmack @ID_AA_Carmack:
>
> "Thanks to Flat Rock Software and @Blzut3, the early code I wrote for
> Softdisk is going GPL. https://github.com/FlatRockSoft/ Turbo Pascal
> memories."

FYI, only one of these game engines was written in Turbo Pascal. The others used Borland C. Also, none of the game data is GPL, only the engines. In fact, you can't get any of them as freeware except the very first (also Pascal) Catacomb game (see Gamer's Edge Sampler download at Flat Rock Software's website).

Rugxulo(R)

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Usono,
10.06.2014, 01:35

@ Rugxulo

Catacomb3D, TheCatacomb, Catacomb, Hovertank3D going GPL

http://www.flatrocksoft.com/files/Gamers_Edge_Sampler.zip (224 kb, sources)

I've not tried rebuilding this, but it apparently uses TASM (which?) and Turbo Pascal 5.5. (No idea which assembler would work best here: LZASM, WASM -zcm=tasm, JWasm, ??? But grab TP55 at Embarcadero's Antique Software.)

Note that this is a 2D (not three-dee) game! Here's a video review (2012) from Ancient DOS Games.

RayeR(R)

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CZ,
10.06.2014, 04:14

@ Rugxulo

Catacomb3D, TheCatacomb, Catacomb, Hovertank3D going GPL

> I've not tried rebuilding this, but it apparently uses TASM (which?) and
> Turbo Pascal 5.5.

I tried to rebuild with BP 7.0 (with fixed CRT) and TASM 3.2 and it compiled w/o err/warnings.

---
DOS gives me freedom to unlimited HW access.

Zyzzle(R)

10.06.2014, 06:20

@ RayeR

Catacomb3D, TheCatacomb, Catacomb, Hovertank3D going GPL

> > I've not tried rebuilding this, but it apparently uses TASM (which?) and
> > Turbo Pascal 5.5.
>
> I tried to rebuild with BP 7.0 (with fixed CRT) and TASM 3.2 and it
> compiled w/o err/warnings.

Was there any advantage to be gained by rebuilding the existing code in Borland pascal 7.0 vs the old v. 5.5? More speed, or was it just a "hello world" exercise?

RayeR(R)

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CZ,
11.06.2014, 01:10

@ Zyzzle

Catacomb3D, TheCatacomb, Catacomb, Hovertank3D going GPL

> Was there any advantage to be gained by rebuilding the existing code in
> Borland pascal 7.0 vs the old v. 5.5? More speed, or was it just a "hello
> world" exercise?

I doubt there would be any significant difference, I just tried this versions simply because I have them permanently installed and checket it compiles.

---
DOS gives me freedom to unlimited HW access.

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