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game Unreal with HX-DOS? (DOSX)

posted by Laaca(R) Homepage, Czech republic, 13.06.2013, 08:11

> But I guess that such a DOS-version - which can't use hardware acceleration
> - cannot compete with the Windows version.

The trick is that Unreal has (besides Glide and Direct3D) very optimized software renderer WITHOUT hardware acceleration. (well, maybe only some bliting from RAM into VideoRAM)
I was asking about the possibility of Unreal in DOS because it reports only one missing import and statement "ShellExecuteW" sounds like something not difficult to implement it.

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DOS-u-akbar!

 

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