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Freedoom 0.9 (Announce)

posted by Rugxulo(R) Homepage, Usono, 01.11.2014, 19:54

2014-10-14: Freedoom 0.9 released!

"This version represents rather large, sweeping changes to Freedoom, easily one of the best releases we?ve had in years and we are extremely proud to be able to release it for all to enjoy!

* New file names no longer conflict with Doom's

* FreeDM and Phase 1 have grown out of the shadows of the project and have seen rapid advances.

* New text font to replace the old one in all menus, in-game text, and status-bar HUD.

* New zombie, shotgun zombie, and assault tripod sprites by a skilled pixel artist.

* New sounds for the dark soldier.

* More complete support for Final Doom mods, adding many more textures missing to support mods for both TNT: Evilution and The Plutonia Experiment.

... and there are many, many more changes, too long to mention here, but it?s more fun to play than to read, isn?t it?"

Website: http://www.nongnu.org/freedoom/

Download: https://github.com/freedoom/freedoom/releases/download/v0.9/freedoom-0.9.zip (18 MB)

(N.B. A quick test under DOSEMU only showed Boom to work properly, and you need to explicitly state "-iwad freedoom1.wad" or *2.wad or similar.)

 

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