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Quake 2 port for DOS, now with HDA sound! (Announce)

posted by Laaca(R) Homepage, Czech republic, 06.07.2015, 13:01

> BTW, Mpxplay doesn't work for Laaca's "Sound blaster Live! value [CT4830]"
> either.

??? WTF ???
I am Laaca, I have SB Live! and I am sure that I can hear very clear sound with Mpxplay.
The only problem I described on Sourceforge board of mpxplay and the problem is not that the soundcard does not work but that it turns on only the left speaker. I however also described the workaround how to setup both speakers.

> So, I did try again (on my old P4, the one with SB Live! EMU10k1) with
> ZDoom + Doom 1.9 shareware. I couldn't hear any sound, so I ran LMP on some
> .MOD files (successfully). I was hoping that would help. But it was so
> quiet that I assumed that even that didn't work. Though when I later turned
> up the speakers all the way, then I could somewhat hear Doom sfx
> (semi-quietly).

!!! Yes, in this point I have to agree.
I haven't done any test with ZDOOM but if I run Quake2 port without legacy blaster emulation (and with -hda parameter) I also get extremely silent sound.
Unfortunately, the workaround with SBLive! initialization by other program (I tried QV) doesn't help here.



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