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Quake1 and Quake2 now support 3DFX in DOS! (Announce)

posted by RayeR(R) Homepage, CZ, 27.08.2015, 00:23

> The acceptable solution is suprisinlgy not copying the game into harddisc
> but alternative DPMI server which does not use disc swapping.

Did you mean RAM-disc?
Also for CWSDPMI you can disable swap.
I also think that lowres textures looks better square blocked than blurry. I have tried e.g. 3Dfx patch for Blood but I cannot play it long as the blur iritated me a lot. Also 3Dfx voodoo 1 doesn't support better than 640x480, maybe 800x600 in some cases, which was fine on old 14" CRT but not so fine on large 21" LCD so I rather run software renderer in native resolution :)

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DOS gives me freedom to unlimited HW access.

 

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