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Hammer of Thyrion 1.5.7 (Announce)

posted by RayeR(R) Homepage, CZ, 30.01.2016, 02:20

> Designed for higher VESA modes, yes, but VESA isn't always well optimized.

How do you mean optimized? VESA LFB modes are the same like VGA 320x200 (same MMIO, with Write Combining set I got about 2GB/s via PCIe so it really shouldn't be a bottleneck), just only more pixels so it should decrease FPS proportionally to more pixels. No special optimization/acceleration involved.

> Anyways, I disagree about "very ugly", it looks fine to me, I'm not picky.
> But you could definitely say that about Doom or Quake, just in general,
> compared to modern titles.

Yes it is ugly. When this games was released it was 14" analog CRT as standard. Now it's common 21-24" LCDs that mean pixel size increased a lot and it looks boxy like minecraft :P

> Hexen2 1.5.1 / DJGPP natively atop FreeDOS kernel 2040 w/ XMSv3 (XMGR)
> + CWSDPMI r7, "timedemo demo1"

Nice, I could mesure too. But does demo1 shows water or other trans. objects? Who cares if got 100 or 200 FPS when you come to water and it drops to 5FPS. Even on 2600k @4,5GHz powerfull machine. Ozkan knows about this issue.
Nice to see, as Laaca proved, that 3Dfx doesn't suffer this perf. impact.

DOS gives me freedom to unlimited HW access.


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