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text editors (in memory of Steve) (Announce)

posted by Rugxulo(R) Homepage, Usono, 07.04.2009, 01:07

> > > > > I'll dig it up for you, but I'm not sure how it would fit into
> > > > > the setup of TextEditors. (It's mostly just a huge bunch
> > > > > comments in a .BAT file.)
> > > >
> > > > Send it along, and I'll see about editing for format.
> > >
> > > I'll take a quick look later tonight and try uploading it tomorrow.
> >
> > Thanks!
> Hmmm, still haven't done that. Maybe when I'm done posting here. :-P

Okay, here it is. Don't get your hopes too high, but it's pretty good IMHO (much better than nothing, at least!).


> > > If you have libncurses-dev, you can build it yourself (although
> > > not all distros have that).
> >
> > I think I do, but getting a build environment set up for Puppy
> > is slighly complex, and I wouldn't do it on the Lifebook in any
> > case. I'd grow old and grey waiting for a build to finish. If I
> > have sufficient reason, I'll put Puppy up in multi-boot mode on
> > my desktop alongside Win2K, WinXP, and Kubuntu, and set up
> > the development environment there.
> Well, I could probably just send you my build, it most likely works. Or
> you could just run the DOS version in DOSEMU (doubt it, heh). ;-) (154k, binary only)

I'll be honest, I can't remember if it was a static compile or not (maybe had issues with that which I'm too dumb to fix), but hopefully it works for you! Besides, I've got a bunch of .ISOs lying around, most with GCC, so one is bound to work for your PuppyLinux. BTW, you'll need to rename TDE.CFG and TDE.SHL to .tdecfg and .tdeshl, respectively (in your %HOME% dir). They're in the official TDE package.


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