Laaca

Czech republic, 24.01.2008, 11:55 |
Donkey Bolonkey (Announce) |
Even in these times are sometimes developed a new DOS games. See here:
http://www.allegro.cc/depot/DonkeyBolonkey --- DOS-u-akbar! |
rr

Berlin, Germany, 24.01.2008, 12:33
@ Laaca
|
Donkey Bolonkey |
> Even in these times are sometimes developed a new DOS games. See here:
> http://www.allegro.cc/depot/DonkeyBolonkey
It was developed by David Capello, who is also the author of ASE: Allegro Sprite Editor. Maybe somebody wants to resurrect the DOS port?  --- Forum admin |
Khusraw
24.01.2008, 12:52
@ rr
|
Donkey Bolonkey |
> It was developed by David Capello, who is also the author of
> ASE: Allegro Sprite Editor. Maybe
> somebody wants to resurrect the DOS port? 
In what sense to ressurect the DOS port, by using or by compiling? ASE 0.5 compiles without problems with DJGPP. |
rr

Berlin, Germany, 24.01.2008, 13:40
@ Khusraw
|
Donkey Bolonkey |
> In what sense to ressurect the DOS port, by using or by compiling?
By compiling.
> ASE 0.5 compiles without problems with DJGPP.
Oh, that's cool! It was already on my to-do list, but I didn't have enough time. Could you please upload a DOS package somewhere? Either at the ASE home page or the DJGPP repository. --- Forum admin |
Khusraw
24.01.2008, 15:23
@ rr
|
Donkey Bolonkey |
> Oh, that's cool! It was already on my to-do list, but I didn't have
> enough time. Could you please upload a DOS package somewhere? Either at
> the ASE home page or the DJGPP repository.
I don't know how to upload neither at the ASE homepage nor at the DJGPP repository and I don't have the time "to study" the problem, so I uploaded the binary package at http://www.filefactory.com/file/edc1f2/. If everything is OK, you can upload it further. |