[Freebasic] Screen function block ISR (Developers)
> > Sounds like FB doesn't properly chain the ISR by jumping to the already
> > registered routine at the end of the ISR. File a bug?
>
> Yes but anyway - timer ISR setting before videoengine setting seems to be a
> little bit risky for me. I would prefer to setup whole graphics first and
> timer then.
Thank you for your replys
I can't setup graphics before timer, because, the user of my program (in execution) can change screen resolution manually :/
This is my FreeBaic code :
http://www.freebasic.net/forum/viewtopic.php?f=4&t=23297
I use fb_isr_set, fb_isr_reset, fb_isr_get OF FREEBASIC
I think that Screen function is "relied" with this.
If I code my ISR timer with Djgpp in C, and compile in a .A library, and compile with my program who use Screen function, you think that this can work ?
I can test this tomorrow
Best regards
---
Sébastien FAVIER
ps: Excuse me for my English level, I'm a French student
Complete thread:
- [Freebasic] Screen function block ISR - cpcdos, 13.02.2015, 08:02
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- [Freebasic] Screen function block ISR - marcov, 13.02.2015, 10:53
- [Freebasic] Screen function block ISR - Laaca, 13.02.2015, 16:33
- [Freebasic] Screen function block ISR - cpcdos, 14.02.2015, 13:47
- [Freebasic] Screen function block ISR - cpcdos, 17.02.2015, 13:02
- [Freebasic] Screen function block ISR - Laaca, 13.02.2015, 16:33
- [Freebasic] Screen function block ISR - marcov, 13.02.2015, 10:53
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