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BORLAND DPMI-16bit - a workaround for this issue (Announce)

posted by Rugxulo Homepage, Usono, 16.08.2011, 07:51

> Isn't there possibly a better way at runtime without having "yet another"
> CONFIG.SYS option? Perhaps loading a big RAM disk (temporarily), e.g.
> SHSURDRV, to eat up some RAM? Or maybe "SET DPMIMEM=MAXMEM 16383" or
> whatever? (untested)

No, DPMIMEM= didn't seem to help here at all, but admittedly I didn't test every combination.

Well, for CHASM-SW.RAR, at least, the answer is as follows:


md chasm
cd chasm
unrar x \zips\games\chasm-sw.rar
hdpmi16.exe
fdapm.com speed3
chasm.exe


Otherwise, something somewhere decides to reboot the computer (seemingly using FDAPM, but it could be something else). Of course, this specific BP7 example by itself never rebooted, only wouldn't run due to "Runtime 200" error, which no other fixes seemed to help.

Anyways, this way (HDPMI16 + FDAPM SPEED3) seems to work with or without UIDE regardless. But of course YMMV for other BP7 stuff. (And of course this doesn't fix lack of sound card support, *sniff*, not even PC speaker works for this game.)

P.S. Honestly the few times I've weakly tried to use HDPMI16 recently, it seemed to act weird or not work at all. Perhaps it was other stuff, though I just blindly assumed it couldn't handle seeing all my RAM. But it works here, at least. Very confusing.

 

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