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Help me with making Project 16! (Developers)

posted by Rugxulo Homepage, Usono, 08.07.2013, 19:04

> I am making a 2D tile based game engine for DOS

You mean graphical? For which video mode(s)?

> Can you help me make the tile system?

Unlikely, but there are various libs and toolkits out there.

> The restriction is that the engine has to be 16 bit!
> The code has to be efficient to run on a 286....

Okay.

> I can handle the Hardware Code...
> But the game engine code..... confuses the shit out of me!

Is it not documented? Are there no examples?

> IF you know of a Free Open Source game (graphics or sound or game code...)
> library that is 16 bit and is in C or C++ please let me know here too!

For 16-bit, that may be tougher, but there are still many projects out in the wild (of varying degrees of quality).

> I am stuck in this ode because I lack experience and knowlage about C++
> object oriented Programming and game engine code
> But I am VERY good at Regular C and it's synthax!

If you don't grok C++, then don't use C++ (or associated toolkits that do).

Or maybe you just need to brush up on C++ stuff? Thinking in C++

 

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