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Quake 2 port for DOS! (Announce)

posted by RayeR Homepage, CZ, 20.06.2015, 17:34
(edited by RayeR on 21.06.2015, 01:38)

Finally with help of Ozkan Sezer we found the problem why it failed with djdev 2.05 and it's now fixed (replaced ioctl() by ioctlsocket()) so now it's the main tree and compiles with djgpp 2.05 ok.

UPDATE: here's my binary compiled with djdev 2.05 and enabled higher VESA modes - tested 1600x1200 on my C2D makes 103FPS. I also tested on PPro 200 and got 7FPS in 1024x768 (windows version made only 5,9FPS)

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DOS gives me freedom to unlimited HW access.

 

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