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Gamemaker is open source (Announce)

posted by rr Homepage E-mail, Berlin, Germany, 31.07.2021, 18:44

> Did you get any Gamemaker games working on pure DOS in any "modern" systems
> (post-2006)? These Gamemaker games all seem to rely on a buggy, wonky VGA
> internal driver cooked into their .EXE files. Did anyone here manage to get
> these games to work in pure DOS? Hoping to narrow the problem down, please
> try in pure DOS and report your findings

Please, be little more specific.
Tell us the names of the games and where you got these.

> I tried everything from old Atom netbooks to modern powerful 10th gen intel
> laptops, and every game just displays a black screen, no way to get out, no
> picture. In pure MS-DOS v. 7.1. And configuration options are not
> accessible. There seems to be something fundamentally wrong with the VGA
> drivers, as I think these Gamemaker games just use a broken (?) mode 0x13
> 320x200x256. In DOSBOX-x for under HX, I can get such games to display a
> configuration menu (in VGA 320x200, NOT textmode 9x16 font), and I can
> change the configuration options (no sound, standard VGA), and save the new
> config file. But, again, when executed in pure DOS, the games won't start.
> Even using "simulated" mode in DOSBOX doesn't work in anything with Intel
> onboard graphics.

Did you make the games run anywhere?

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