dev86 BCC 0.16.21 and 1.0.1 (Announce)
> Is 0.16.21 your OpenWatcom build? And 1.0.1 the self compile?
>
> EDIT: A few years ago I did use Sed to port PSR Invaders to as86.
0.6.21 and 1.0.1 are both OpenWatcom builds. The compiler is too large to compile itself.
Two weeks ago an intrepid hacker went through great lengths to self-host BCC. Among other tactics, they had to use an ancient version of BCC and write their own libc in ASM.
https://retrocomputing.stackexchange.com/questions...s-c-compiler-fit-into-64-kib-of-16-bit-x86-code
That's fun that you ported a game to as86.
Complete thread:
- dev86 BCC 0.16.21 and 1.0.1 - bencollver, 23.01.2026, 19:35
![Open in board view [Board]](img/board_d.gif)
![Open in mix view [Mix]](img/mix_d.gif)
- dev86 BCC 0.16.21 and 1.0.1 - Rugxulo, 24.01.2026, 07:34
- dev86 BCC 0.16.21 and 1.0.1 - bencollver, 24.01.2026, 14:23
- dev86 BCC 0.16.21 and 1.0.1 - Rugxulo, 24.01.2026, 16:23
- dev86 BCC 0.16.21 and 1.0.1 - bencollver, 24.01.2026, 16:36
- dev86 BCC 0.16.21 and 1.0.1 - Rugxulo, 24.01.2026, 16:23
- dev86 BCC 0.16.21 and 1.0.1 - bencollver, 24.01.2026, 14:23
- dev86 BCC 0.16.21 and 1.0.1 - Rugxulo, 24.01.2026, 07:34
Mix view