Back to home page

DOS ain't dead

Forum index page

Log in | Register

Back to the forum
Board view  Mix view

DUGL Player 1.0 Alpha1 (Announce)

posted by FFK Homepage, 02.03.2026, 23:21

> I understand but making regular SMP pthread DOS port would take more
> effort, you cannot expect someone would do it for fun. So I think it's more
> realistic to code some very basic proprietary SMP routines yourself but I
> understand it wouldn't be easy to connect it with ffmpeg code that rely on
> pthreads...

An SMP pthread for DOS will be a BIG step forward, like VSBHDA and CSMWRAP projects, let's hope a developer will do it for a better/mainstream DOS.
If I have time as I will take a look how to force a DUGL::DWorker to run fully on a specific core if exist and shortcut pthread implementation.

 

Complete thread:

Back to the forum
Board view  Mix view
23246 Postings in 2191 Threads, 405 registered users (1 online)
DOS ain't dead | Admin contact
RSS Feed
powered by my little forum