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DUGL Player 1.0 Alpha1 (Announce)

posted by Laaca Homepage, Czech republic, 05.03.2026, 07:00

> The most crtitical ressources for performance is memory writes bandwidth.
> packing 5:6:5 or 8:8:8 is mostly same overhead with assembly.
>

Hm, I also use in my graphic library VenomGFX the 16-bit modes for exactly same reason like you and I have the exactly same limitations with it. It is hardly usable for applications like graphic editors and image manipulations.
However there is one advantage woth 16-bit modes that you have not mentioned.
It works on every computer since 1992 to now (or almost now).
But the "truecolor modes" are sometimes 24-bit and sometimes 32-bit.
It would need two branches of the graphic library. (or four branches - with LFB and noLFB modes)
So this is the main reason why I stay in 16-bit.

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