SDL 3 officially adds DOS (DJGPP) support (Developers)
Great news. Hopefully, this means a lot of DOS ports of old SDL games will be forthcoming. Perhaps even some new SDL games will be coded entirely for DOS.
This is a way to make great use of those "powerful" modern systems on baremetal. I knew there would come a day when modern DOS systems would be put to their best use...
Complete thread:
- SDL 3 officially adds DOS (DJGPP) support - Rugxulo, 12.05.2026, 16:05 (Developers)
![Open in board view [Board]](img/board_d.gif)
![Open in mix view [Mix]](img/mix_d.gif)
- SDL 3 officially adds DOS (DJGPP) support - RayeR, 12.05.2026, 17:37
- SDL 3 officially adds DOS (DJGPP) support - binary build - RayeR, 18.05.2026, 22:03
- SDL 3 officially adds DOS (DJGPP) support - Zyzzle, 13.05.2026, 00:30
- SDL 3 officially adds DOS (DJGPP) support - Rugxulo, 14.05.2026, 22:45
- SDL 3 officially adds DOS (DJGPP) support - Laaca, 15.05.2026, 06:17
- SDL 3 officially adds DOS (DJGPP) support - Rugxulo, 16.05.2026, 05:27
- SDL 3 officially adds DOS (DJGPP) support - Laaca, 15.05.2026, 06:17
- SDL 3 officially adds DOS (DJGPP) support - Rugxulo, 14.05.2026, 22:45
- SDL 3 officially adds DOS (DJGPP) support - tkchia, 15.05.2026, 11:43
- SDL 3 officially adds DOS (DJGPP) support - bocke, 16.05.2026, 00:41
- SDL 3 officially adds DOS (DJGPP) support - Zyzzle, 16.05.2026, 03:32
- SDL 3 officially adds DOS (DJGPP) support - RayeR, 12.05.2026, 17:37
Mix view