PlayCD, SB16CD and RippCD (Announce)
I mean similar interpretation of jitter correction like for example in MPXplay.
I don't know the situation with long reads but if you read sector by sector there is not quarranted that the new stream of data will start exactly one byte after previous sector. The laser may be not so accurate.
So the common technique is to read at least two consequent sectors and to look for overlaps.
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DOS-u-akbar!
Complete thread:
- PlayCD, SB16CD and RippCD - Japheth, 30.07.2026, 07:41 (Announce)
![Open in board view [Board]](img/board_d.gif)
![Open in mix view [Mix]](img/mix_d.gif)
- PlayCD, SB16CD and RippCD - Laaca, 30.07.2026, 09:50
- PlayCD, SB16CD and RippCD - Japheth, 30.07.2026, 10:06
- PlayCD, SB16CD and RippCD - Laaca, 30.07.2026, 23:39
- PlayCD, SB16CD and RippCD - Japheth, 31.07.2026, 07:45
- PlayCD, SB16CD and RippCD - Laaca, 30.07.2026, 23:39
- PlayCD, SB16CD and RippCD - Japheth, 30.07.2026, 10:06
- PlayCD, SB16CD and RippCD - Laaca, 30.07.2026, 09:50
Mix view