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PlayCD, SB16CD and RippCD (Announce)

posted by Japheth Homepage, Germany (South), 31.07.2026, 07:45

> ... but if you read sector by sector
> there is not quarranted that the new stream of data will start exactly one
> byte after previous sector. The laser may be not so accurate.
> So the common technique is to read at least two consequent sectors and to
> look for overlaps.

That sounds quite a bit like pure nonsense. Perhaps the term "jitter correction" isn't exactly hard science?

What I can say: long reads are used, that are 2352 bytes per sector ( 98 frames * 24 bytes ), ignoring the extra sub-channel byte - which is pretty useless for CDDA, since the 96 bits [12 bytes] of subchannel Q (the only one defined by the standard ) give no extra information. Reading error statistics ( which might give some info about the disk quality ) isn't implemented.

---
MS-DOS forever!

 

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