Laaca![]() Czech republic, 26.08.2015, 20:06 |
Quake1 and Quake2 now support 3DFX in DOS! (Announce) |
Today I looked into pages of creators of Quake1 and Quake2 ports for DOS and I couldn't believe my eyes. The changelogs say that the 3DFX support was added. --- |
RayeR![]() CZ, 27.08.2015, 00:23 @ Laaca |
Quake1 and Quake2 now support 3DFX in DOS! |
> The acceptable solution is suprisinlgy not copying the game into harddisc --- |
Laaca![]() Czech republic, 27.08.2015, 07:22 @ RayeR |
Quake1 and Quake2 now support 3DFX in DOS! |
> Did you mean RAM-disc? --- |
Rugxulo![]() Usono, 28.08.2015, 04:22 @ Laaca |
Quake1 and Quake2 now support 3DFX in DOS! |
> What is worse is fact than in Quake1 in 3DFX mode is the gameplay affected |
Rugxulo![]() Usono, 25.09.2015, 08:35 @ Laaca |
Quake1 and Quake2 now support 3DFX in DOS! |
> Today I looked into pages of creators of Quake1 and Quake2 ports for DOS |
Laaca![]() Czech republic, 26.09.2015, 13:34 @ Rugxulo |
Quake1 and Quake2 now support 3DFX in DOS! |
I upgraded from my Voodoo1 card to Voodoo2 and I have to say that Quake2 looks even better with that. Now I can play in 800x600 and the color effect are much nicer. --- |
RayeR![]() CZ, 26.09.2015, 13:52 @ Rugxulo |
Quake1 and Quake2 now support 3DFX in DOS! |
Nice, I must also try again my 3Dfx Voodoo 1, I have it still in my old PPro 200 PC... --- |