Japheth![]() Germany (South), 20.03.2024, 11:46 (edited by Japheth, 21.03.2024, 12:40) |
Tyrian 2000 in DOS with sound on PCIe only machines? (Announce) |
Yes, that may be possible with the next release of vsbhda - it has support for 16-bit DPMI. --- |
Rugxulo![]() Usono, 21.03.2024, 05:52 @ Japheth |
Tyrian 2000 in DOS with sound on PCIe only machines? |
> Yes, that may be possible with the next release of vsbhda - it has support |
Laaca![]() Czech republic, 21.03.2024, 18:36 @ Rugxulo |
Tyrian 2000 in DOS with sound on PCIe only machines? |
> There's actually a modern rewrite (C w/ SDL) called --- |
Japheth![]() Germany (South), 21.03.2024, 21:42 (edited by Japheth, 22.03.2024, 17:53) @ Rugxulo |
Tyrian 2000 in DOS with sound on PCIe only machines? |
> There's actually a modern rewrite (C w/ SDL) called --- |
Zyzzle 23.03.2024, 02:58 @ Japheth |
Tyrian 2000 in DOS with sound on PCIe only machines? |
> Yes, that may be possible with the next release of vsbhda - it has support |
Japheth![]() Germany (South), 23.03.2024, 10:54 @ Zyzzle |
Tyrian 2000 in DOS with sound on PCIe only machines? |
> ... and you had suggested the --- |
Zyzzle 24.03.2024, 02:18 @ Japheth |
Tyrian 2000 in DOS with sound on PCIe only machines? |
> Yes, but this approach is not very promising, I wouldn't spent time on |
Japheth![]() Germany (South), 24.03.2024, 05:06 @ Zyzzle |
Tyrian 2000 in DOS with sound on PCIe only machines? |
> Also, I did see the crash in Tyrian. It happens at the same time always for --- |
Zyzzle 25.03.2024, 22:42 @ Japheth |
Tyrian 2000 in DOS with sound on PCIe only machines? |
> It's hopefully fixed in the newest version - just download the binary |
RayeR![]() CZ, 26.03.2024, 06:16 @ Japheth |
Tyrian 2000 in DOS with sound on PCIe only machines? |
I did a bit of testing VSBHDA. --- |
Japheth![]() Germany (South), 26.03.2024, 08:34 @ RayeR |
Tyrian 2000 in DOS with sound on PCIe only machines? |
> 1) a question - is HDPMI32I.EXE meant to be compatible between VSBHDA and SBEMU --- |
RayeR![]() CZ, 26.03.2024, 13:48 @ Japheth |
Tyrian 2000 in DOS with sound on PCIe only machines? |
> May very well be so. With vsbhda, only the /VOL cmdline argument will set --- |
RayeR![]() CZ, 27.03.2024, 02:17 @ RayeR |
Tyrian 2000 in DOS with sound on PCIe only machines? |
I tried to run MPXPLAY before VSBHDA and set volume to 100% (MPXPLAY itself played at normal level) but then games plaed still very silently. So I run MPXPLAY again after VSBHDA loaded and then also MPXPLAY plays silently and I couldn't boost volume to normal level even when I set volume to the max value of 700%. --- |
Japheth![]() Germany (South), 27.03.2024, 06:33 @ RayeR |
Tyrian 2000 in DOS with sound on PCIe only machines? |
> I tried to run MPXPLAY before VSBHDA and set volume to 100% (MPXPLAY itself --- |
RayeR![]() CZ, 27.03.2024, 14:06 @ Japheth |
Tyrian 2000 in DOS with sound on PCIe only machines? |
I didn' unload VSBHDA and MPXplay then detected SB16. So it might work with emulated mixer only. Is it possible to force Mpxplay to use SB audigy instead? Then it would be higher chance it will fix the volume... --- |
Laaca![]() Czech republic, 27.03.2024, 17:35 @ RayeR |
Tyrian 2000 in DOS with sound on PCIe only machines? |
> I didn' unload VSBHDA and MPXplay then detected SB16. So it might work with --- |
RayeR![]() CZ, 28.03.2024, 04:39 @ Laaca |
Tyrian 2000 in DOS with sound on PCIe only machines? |
Yes, MPXPLAY -scs sba works after loading VSBHDA, it detects SBA and play music at normal level. But after I exit Mpxplay and try to play some DOS game it doesn't output any sound (even PA vol. 2 the max). --- |
Zyzzle 27.03.2024, 14:27 @ RayeR |
Tyrian 2000 in DOS with sound on PCIe only machines? |
> 2) VSBHDA output plays at significantly lower level on my SB Audigy line |
RayeR![]() CZ, 27.03.2024, 16:02 @ Zyzzle |
Tyrian 2000 in DOS with sound on PCIe only machines? |
Yes, something is handled differently on native mixer code between mpxplay, sbemu and vsbhda... setting on emulated sb mixer is not the right way... --- |
Japheth![]() Germany (South), 27.03.2024, 17:39 @ RayeR |
Tyrian 2000 in DOS with sound on PCIe only machines? |
> Yes, something is handled differently on native mixer code between mpxplay, --- |
Zyzzle 28.03.2024, 02:49 @ Japheth |
Tyrian 2000 in DOS with sound on PCIe only machines? |
> The problem is that sbemu/vsbhda have to handle 2 inputs: SFX sound and |
Japheth![]() Germany (South), 28.03.2024, 06:34 @ Zyzzle |
Tyrian 2000 in DOS with sound on PCIe only machines? |
> Does this mean that if one disables OPL3 entirely or vice-versa, that, in --- |
RayeR![]() CZ, 28.03.2024, 04:43 @ Japheth |
Tyrian 2000 in DOS with sound on PCIe only machines? |
I understand that for adding 2 signals together the sample value need to be halved before to avoid overflow/clipping the result but in my case it's not a half sound level but only 10% or even less. And SBEMU just do the same mixing of SFX and OPL too... --- |
Japheth![]() Germany (South), 28.03.2024, 06:10 @ RayeR |
Tyrian 2000 in DOS with sound on PCIe only machines? |
> I understand that for adding 2 signals together the sample value need to be --- |
RayeR![]() CZ, 29.03.2024, 20:20 @ Japheth |
Tyrian 2000 in DOS with sound on PCIe only machines? |
why so complicated? I though that mixing is just a simple linear adding or superposing signals together. But even if so the same code is used by crazii sbemu why sbemu plays at normal level and vsbhda plays much more silent? If the mixing code is the same it should play the same output level. I still suspect the hw mixer of audigy is set differently... --- |
RayeR![]() CZ, 15.05.2024, 07:06 @ RayeR |
VSBHDA 1.5 pre |
I just found that VSBHDA 1.5 pre1 was silently released and it fixes the extreme low volume level. I checked on my SB Audigy and now the output volume is similar to SBEMU or MPXPlay as expected. Thx. --- |
Japheth![]() Germany (South), 20.04.2024, 10:41 @ Japheth |
VSBHDA v1.4 (final) has been released |
https://github.com/Baron-von-Riedesel/VSBHDA/releases --- |
rr![]() ![]() Berlin, Germany, 20.04.2024, 20:07 @ Japheth |
VSBHDA v1.4 (final) has been released |
> https://github.com/Baron-von-Riedesel/VSBHDA/releases --- |
Zyzzle 21.04.2024, 01:56 @ rr |
VSBHDA v1.4 (final) has been released |
> > https://github.com/Baron-von-Riedesel/VSBHDA/releases |
Japheth![]() Germany (South), 21.04.2024, 10:39 @ Zyzzle |
VSBHDA v1.4 (final) has been released |
> I never could get Open Cubic Player to work correctly with either SBEMU or --- |
Zyzzle 22.04.2024, 13:31 @ Japheth |
VSBHDA v1.4 (final) has been released |
> The term "for me it works" has a small catch: it works, but I had to double |
rr![]() ![]() Berlin, Germany, 22.04.2024, 20:07 @ Japheth |
VSBHDA v1.4 (final) has been released |
> https://github.com/Baron-von-Riedesel/VSBHDA/releases --- |
0ffer![]() 28.04.2024, 08:57 @ Japheth |
VSBHDA v1.4 (final) has been released |
> https://github.com/Baron-von-Riedesel/VSBHDA/releases |
Rugxulo![]() Usono, 28.04.2024, 11:16 @ 0ffer |
VSBHDA v1.4 (final) has been released |
> > https://github.com/Baron-von-Riedesel/VSBHDA/releases |
0ffer![]() 28.04.2024, 12:35 (edited by 0ffer, 28.04.2024, 13:46) @ Rugxulo |
VSBHDA v1.4 (final) has been released |
> > > https://github.com/Baron-von-Riedesel/VSBHDA/releases |
mceric Germany, 28.04.2024, 16:41 @ 0ffer |
Windows for Workgroups 3.11, FreeDOS, MS DOS 8, HIMEM etc. |
> The main thing is memory limitation --- |
0ffer![]() 29.04.2024, 00:57 (edited by 0ffer, 29.04.2024, 01:58) @ mceric |
Windows for Workgroups 3.11, FreeDOS, MS DOS 8, HIMEM etc. |
> > The main thing is memory limitation |
roytam 28.04.2024, 11:43 @ 0ffer |
VSBHDA v1.4 (final) has been released |
> > https://github.com/Baron-von-Riedesel/VSBHDA/releases |
0ffer![]() 28.04.2024, 12:37 @ roytam |
VSBHDA v1.4 (final) has been released |
> > > https://github.com/Baron-von-Riedesel/VSBHDA/releases |