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AdvanceComp 1.15 -- rebuilt with newer compiler (Users)

posted by roytam, 22.03.2013, 01:03

> > > > I found AdvanceComp 1.16 beta here:
> > > > http://advancemame.sourceforge.net/beta/
> > > > which is the latest version for DOS I can find. It doesn't improve
> on
> > > > speed or compression.
>
> I noticed 1.16 final was released earlier this month. I've mirrored that to
> iBiblio, but his website says he still uses (old) GCC 3.2.3 cross-compiler
> (2003 ftw!). :no:
>
> In other words, I haven't rebuilt it with newer DJGPP yet, but it shouldn't
> be hard. Suggestions for me for -mtune -march anyone?? :-)
>
> > I replaced whole 7-zip with Google's Zopfli DEFLATE-compatible library,
> and
> > compiled with DJGPP gcc/g++ 4.7.2 (general -O2 build)
> >
> http://encode.ru/threads/1691-AdvanceCOMP-with-new-7-zip?p=32687#post32687
>
> Does this really help much? Is it worth it? What about comparisons to Kzip
> or Deflopt? A few example stats would be greatly appreciated. (Or maybe I
> should just try it myself, ugh.) I'm just slightly skeptical that it will
> improve much over 7-Zip's Deflate. I mean, if we really wanted better
> compression, getting an extra few kilobytes from Deflate isn't the right
> approach, better would be to use a different method (Bzip2? LZMA?) or
> archiver or ....
>

because you can't change the file spec which uses deflate/zlib algorithm (for example, PNG images)

> And yes, I know, in rare cases AdvanceZip can chomp off a fairly big chunk,
> e.g. FPC's .ZIP, lemme try old 1.15 on latest 2.6.2 full ... okay, it saved
> very very little. :crying: Lemme try after unpacking the main .ZIP and
> trying on all the little .ZIPs separately ... saved almost 3.5 MB! :-P Now
> testing full's .ZIPs with new 1.16 ... saved only the same amount. :-|
>

because he didn't upgrade the ancient 7-zip to latest version. (I did it, but not all files compress better with new 7-zip deflate algorithm)

> BTW, GCC 4.8.0 is almost finalized, probably next week (and Andris made a
> RC1 build via DJGPP 2.04
> here). Not
> totally sure if it will improve much, but it should be interesting (if you
> care to benchmark). :hungry:

oh great!:-D

 

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