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Chasm: The Rift (3D DOS FPS written in BP7) demo (Announce)

posted by jaybur Homepage E-mail, UK, 16.12.2007, 08:41

> Just to see what VESA your cpu has, run this.

Strangely enough I already have my own VESA VBE version detection code. ;-)
My ATI MACH64 definately has a 2.0 implementation, with Linear Frame Buffer support.

Also the above FASM code might not return anything higher than 1.2 on some VBE 2.0 and higher implementations because it does not set the VBE signature field to 'VBE2' in the VESA_buffer memory block before it calls int 10h/4F00h. If it did do this, then the VESA_buffer would also have to be 512 bytes in size.

 

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