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Galactic Conquest v9 beta 55 (Announce)

posted by Arjay, 08.05.2010, 15:07
(edited by Arjay on 08.05.2010, 15:25)

> I'm about to take this from beta version to final version.
Excellent news. Well done and looking forward to seeing your next projects!

> Any last ideas, bugs, or comments before this goes "gold"?
Remembering back to our discussions re libraries. Provide as much source as you can. If you have used any external libraries ensure that you document the name of the original ZIP file (e.g. TP7RTLXYZ.ZIP), the name of the files used required from that ZIP file (e.g. crt.tpu and system.tpu) and any current URL's for them in your documentation, file sizes/dates of the files.

In other words think about someone in the future say 10 years from now wanting to re-compile your game. Be verbose, don't assume that because a webpage exists somewhere with something on it that will stay there for ever. If you provide enough good info others can re-locate things later and will help preserve your good work for future generations and allow others to recover other lost works by acting as a sign post of where to look within large diverse archives.

For example if you know a full URL you can already go to archive sites like archive.org or oocities.com to recover "lost" websites and their contents. The problem with these sites is knowing where to look. So by providing full URL's etc you will aid the recovery of lost works by giving that info to someone.

Hope this helps.

 

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