Galactic Conquest v9 beta 55 - additional feedback (Announce)
> - Game - It is not obvious that pressing anykey (except obviously Y/N)
> will change the challenger
Good point, something I need to improve.
> - Game - Data entry fields filter needs to be better, e.g. non valid
> characters CTRL ^A or CTRL ^C are shown
That I hadn't noticed before, I'll check into that.
> - Game - seems impossible to quit easily other than at certain points in
> play
> - Game - Impossible to quit if computer is in the middle of playing
> itself?
I'm going to try to figure out how to hook Alt-Q into bringing up that procedure (similar to how I have CTRL-BREAK locked out).
> - Game - Method for entry the length of time entry could be more
> friendlier
Originally it was 3 prompts (one each for hours, mins, secs). Any recommendations on this?
> - GC.TXT - Overall formatting is not very nice to view with most TEXT
> editors
> - GC.TXT - uses various special characters for no reason, e.g. 96h, A9h,
> 95h
I'll look into that.
> - GC.TXT - No credit/with thanks to library authors: Mike Schutz, Pedt
> Scragg
> - GC.TXT - Need to be clear re GPL as Scragg/Schutz's code never was
> GPL'd
Will update.
> - GC.TXT - would be nice if viewable or better help existed within the
> game
I had thought about doing that, however it seemed to be a major undertaking. I'll give that one some more thought.
> - *.TXT - I would suggest mergeing GCver.txt into GC.TXT to reduce files
Good idea.
> - GALCON.EXE - A file compressor will give over 50% (at least) size
> reduction
Why would this be necessary?
> - CRT70 files - remove or at least include the *full* distribution
> version
The CRT70 files were only included for testing purposes, I wasn't planning on including them with the game. As for the version, I thought they were the full distribution, what makes you think they are not?
> - GCDEBUG.LOG - I turned this on by accident. Source could document
> better.
This will be deactivated once it goes gold, it is for debugging purposes only.
> - GCDOSBOX.conf - I seem to remember somebody suggested removing this (I
> agree)
I'm leaving it in as an example for how to use it with DosBox.
> - .DAT files - does it matter if they are missing? No error was
> provided.
> - INTVFONT.COM - When this is "missing" your error handling could be
> nicer
I'll look into error handling for missing files.
> - INTVFONT.COM - Refer back to my earlier comments re this PC Magazine
> program.
I won't be including FONTEDIT.COM, but I will be including INTVFONT.COM (or renaming it), as the game requires it to work properly. FONTEDIT.COM isn't required.
> Regarding the last point I recommend now days to wait for a keypress after
> bombing out with an error. If anything because if someone is using Windows
> or DOSBox to run your game your error message will disappear quickly.
>
> I tend to use this simple code for waiting for a keypress after a fatal
> error:
> > Asm
> xor ax, ax {zero the accumulator}
> int 16h {Call BIOS to wait for a keypress}
> End;
>
Thanks! I will try that out.
I appreciate the feedback, hopefully I can get some of this knocked out pretty quickly. Let me know if you think of anything else.
Complete thread:
- Galactic Conquest v9 beta 55 - sinclaj1, 29.12.2009, 20:53 (Announce)
![Open in board view [Board]](img/board_d.gif)
![Open in mix view [Mix]](img/mix_d.gif)
- Galactic Conquest v9 beta 55 - Rugxulo, 29.12.2009, 22:05
- Galactic Conquest v9 beta 55 - Deniska, 07.01.2010, 00:53
- Galactic Conquest v9 beta 55 - sinclaj1, 07.01.2010, 05:46
- Galactic Conquest v9 beta 55 - sinclaj1, 08.05.2010, 04:21
- Galactic Conquest v9 beta 55 - Arjay, 08.05.2010, 15:07
- Galactic Conquest v9 beta 55 - rr, 08.05.2010, 21:06
- Galactic Conquest v9 beta 55 - additional feedback - Arjay, 09.05.2010, 21:26
- Galactic Conquest v9 beta 55 - additional feedback - sinclaj1, 13.05.2010, 05:58
- Galactic Conquest v9 beta 55 - additional feedback - Arjay, 19.05.2010, 17:27
- Galactic Conquest v9 beta 55 - additional feedback - sinclaj1, 24.06.2010, 16:01
- Congratulations / Galactic Conquest v9 beta 55 - Arjay, 25.06.2010, 03:37
- Galactic Conquest: GCFONT.PAS (drop in LoadFont replacement) - Arjay, 25.06.2010, 10:16
- Galactic Conquest: GCFONT.PAS (drop in LoadFont replacement) - Arjay, 25.06.2010, 12:20
- Galactic Conquest: GCFONT.PAS (drop in LoadFont replacement) - sinclaj1, 26.10.2010, 05:56
- Galactic Conquest: GCFONT.PAS (drop in LoadFont replacement) - Arjay, 26.10.2010, 11:57
- Galactic Conquest: GCFONT.PAS (drop in LoadFont replacement) - sinclaj1, 26.10.2010, 13:59
- Galactic Conquest: GCFONT.PAS (drop in LoadFont replacement) - rr, 26.10.2010, 21:13
- Galactic Conquest: GCFONT.PAS (drop in LoadFont replacement) - sinclaj1, 26.10.2010, 13:59
- Galactic Conquest: GCFONT.PAS (drop in LoadFont replacement) - rr, 26.10.2010, 21:07
- Galactic Conquest: GCFONT.PAS (drop in LoadFont replacement) - Rugxulo, 27.10.2010, 23:43
- Galactic Conquest: GCFONT.PAS (drop in LoadFont replacement) - Arjay, 26.10.2010, 11:57
- Congratulations / Galactic Conquest v9 beta 55 - Rugxulo, 26.06.2010, 14:59
- Galactic Conquest v9 file compression / UPX vs aPACK - Arjay, 27.06.2010, 00:11
- Galactic Conquest v9 file compression / UPX vs aPACK - Rugxulo, 27.06.2010, 08:10
- TP5_2COM - an example of how to generate a COM file from TP5 - Arjay, 27.06.2010, 13:30
- Galactic Conquest v9 file compression / UPX vs aPACK - Arjay, 27.06.2010, 14:00
- Galactic Conquest v9 file compression / UPX vs aPACK - Rugxulo, 28.06.2010, 06:45
- early Turbo Pascal quirks - Rugxulo, 28.06.2010, 07:02
- Galactic Conquest v9 file compression / UPX vs aPACK - Rugxulo, 28.06.2010, 06:45
- Galactic Conquest v9 file compression / UPX vs aPACK - Rugxulo, 27.06.2010, 08:10
- Galactic Conquest v9 file compression / UPX vs aPACK - Arjay, 27.06.2010, 00:11
- Galactic Conquest: GCFONT.PAS (drop in LoadFont replacement) - Arjay, 25.06.2010, 10:16
- Congratulations / Galactic Conquest v9 beta 55 - Arjay, 25.06.2010, 03:37
- Galactic Conquest v9 beta 55 - additional feedback - sinclaj1, 24.06.2010, 16:01
- Galactic Conquest v9 beta 55 - additional feedback - Arjay, 19.05.2010, 17:27
- Galactic Conquest v9 beta 55 - additional feedback - sinclaj1, 13.05.2010, 05:58
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