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DUGL 1.12 first 3D Forest demo (Announce)

posted by Rugxulo Homepage, Usono, 20.08.2008, 04:02

> > * my AMD64x2 1.7 Ghz "Tyler" laptop, 1 GB RAM, VESA 3.0 NVIDIA (GeForce
> Go
> > 6100 ?)
> > (70 and 13 FPS before VESAMTRR ... 100 and 15 FPS after VESAMTRR)
>
> you mean ?
> fog16ext 13fps before VESAMTRR and 70fps after
> fog16avg 15fps " " " 100fps "

No, 13 becomes 15 while 70 becomes 100. So, the simple (2500 trees) example shows better improvement.

> If so it seems that the AMD is much more efficient than my intel dual core
> 3ghz CPU as it's nearly half of Ghz and only ~ 30% slower

Ghz means nothing anymore, but yes, Intel's latest cpus really do outshine some / most AMD cpus by a noticeable amount. Is yours a Pentium D or Core or Core 2? The latter are much faster.

> I tried the ISO and he tries to deflate inside a f:\temp\ which does not
> exist.

I rechecked and couldn't find any trace of that, so I dunno. Just try "7za e ...", and see if that helps.

> It seems that the coming game will stay silent until i found a true
> solution to enable sound. There is a contributer who was willing to
> develop more sound driver with the DUGL sound driver format, but nothing
> happened since more than 5 months :-(

I've got an AWE64 if you want help testing that (although I highly doubt I'd be useful in the coding department). Probably not feasible, but just FYI. ;-)

 

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