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Galactic Conquest version 8.0 -- where?? (Miscellaneous)

posted by Rugxulo Homepage, Usono, 11.09.2007, 01:04
(edited by Rugxulo on 11.09.2007, 01:22)

> > I'll post it tomorrow, because I don't have any manual file here.
>
> This is version 8.0 beta 1 + "manual" from version 7.50:
> GC8b1.zip

>> ---REQUIREMENTS TO PLAY--
>>
>>
>> * DOS (v3.0 or higher), Win 3.1, Win 95, Win 98, Win NT v3.51 or
>> higher.

Check.

>> * Color display (VGA minimum)

Check.

>> * Somewhat decent processor recommended (At least a 486/25)
>> (Has worked on as slow as a 286/8mhz...)

:surprised: 486/25?? Really??? You're in luck! :-D :-D :-D
(P.S. Thanks for calling it "decent", but I'm afraid you're the only one!)

>> * Plenty of caffeinated drinks and high-sugar content snacks
>> (OPTIONAL but recommended)

:rotfl: Ate two cookies and had a Diet Pepsi right before reading this! :lol:

>> Q: How much memory do I need to play Galactic Conquest?
>> A: The beauty of this game is that, in all its complexity and with
>> all of its features and bells and whistles, it only takes conventional
>> memory.

Good! No need for gigs of RAM just to play a game! (Take that, EA.)

>> Q: Are you going to convert this to graphics?
>> A: Josh and I have been trying to do so for some time, but Pascal
>> and Graphics just do not get along too well. I might try it in C++
>> when I learn it. Until then, the new font, and any of its upgrades,
>> will be the best we can do for now...

First of all, that screenshot doesn't do it justice. Those green bars with light squares continually blink as does the clock at the bottom. The intro screen is fancy (better than average), so it's definitely well done. No need to make it fancier (would eat more RAM, especially with C++ ... but you can always make it optional, I guess, like NetHack.)

Anyways, like I previously said, it can still be very fun without true graphics (a la any roguelike, e.g. Dungeon Crawl, which I've played a fair amount of recently). Of course, there is a slight learning curve (doh), so I haven't quite figured it out yet. But it looks nice!!

P.S. rr, he sure sounds grateful to you, wonder what you did. ;-)

---
Know your limits.h

 

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