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DOS Game - Galactic Conquest v9.00 test (Announce)

posted by sinclaj1, U.S.A., 21.09.2009, 23:48

> > It has taken a while, but I've pretty much re-written the guts of
> Galactic
> > Conquest 9.0, including taking most or all of the suggestions from this
> > board concerning 8.0. (Those folks are in the credits too, btw.)
>
> Wow, I thought you'd long forgotten! :-D

I actually forgot my login stuff for the board and only kept in contact with RR about it. Found the site again and read every entry, just never posted on it. This time I'm posting. :-D

> > Here is a link to the ZIP file. This is a temporary host for the file
> > (GMail won't let me email it because of the .EXE in it), so this link
> will
> > be updated with a new host as soon as I can procure one.
> >
> > http://www.elevationchurchonline.org/media/gc/
>
> I think if you rename the file (.EXE -> .EX) they won't complain anymore.
> (Yes, very juvenile behavior of them, but what can you do?) You could also
> use Rapidshare.com for very temporary file download hosting.

I tried renaming the EXE files as .TXT, .JPG, .EX, and .EXE-SAFE. The files are inside a .ZIP file as well. G-mail still went boo-hoo. Maybe I just need to email it through Outlook, it seems to be less fussy.

> > The source is written in
> > Borland's Turbo Pascal 7.01, patched against the runtime bug. **Please
> > note that I've changed out my CRT unit for a newer one with more
> > functionality, it has not been included yet, I'll work on getting that
> out
> > if I can.**
>
> Huh, surprised you didn't use FPC or similar, but I guess this way is
> better compatibility for old machines.

When I started updating the game again, it was mainly as a surprise for my little brother (he just got a new laptop and he was playing 7.5, so I thought I'd update it a bit. Well, that was in June...and I apparently can't seem to make just "little" changes). So the code stayed in TP7 for ease and speed.

I actually downloaded FPC and tried to look at the code in it. Got nowhere fast. That's probably going to be a major thing to learn for me, and a lot of the new code is probably nowhere near compatible.

> Sure, take a break, enjoy! The best free games I've played recently are
> FreeDoom and Dungeon Crawl: Stone Soup. Try 'em! :-D

Thanks, I'll take a look at them. Anything like that is something my brother would love to play too. He wants me to remake some old Intellivision games (think Atari competitor from 1980's).

 

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