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New DJGPP Mplayer build from SVN (Announce)

posted by Khusraw E-mail, Bucharest, Romania, 26.01.2012, 23:14

> yea, I know it's a DJGPP limit... eonder if doing this alone would fix it,
> as the DOS I/O code also probably needs to be patched for 64-bit fileseeks
> as well.

DJGPP has both off64_t and fseeko64.

> If it's really that easy, I'll have a go at it. What compiler did you use
> or recommend? Can you cross-compile from within (*evil*) Windows?

I use DJGPP 2.04 with he latest ports of GNU packages, in Windows XP. Anyway, removing support for the external binary codecs may be an option for my final build in this "season", as it still doesn't work as it should. But this won't mean too much re: the bloat.

> MORE TESTING completed... Works well in my other two boxes, one with Intel
> HDA7 Audio, onboard Intel graphics, and c2d E8400. My newest box, with
> Intel HDA10 and 2600k processor, with onchip Intel graphics will work, but
> I can't get sound playing in that one. That one screams at 5.5 Ghz stable,
> so it would be possible to play 1080p 24 fps material in DOS alone, but
> perhaps my variant of Intel HDA is too new.

It doesn't detect your card, or it detects it but there is no sound?

---
Glory to God for all things

 

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